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- var __async = (__this, __arguments, generator) => {
- return new Promise((resolve, reject) => {
- var fulfilled = (value) => {
- try {
- step(generator.next(value));
- } catch (e) {
- reject(e);
- }
- };
- var rejected = (value) => {
- try {
- step(generator.throw(value));
- } catch (e) {
- reject(e);
- }
- };
- var step = (x) => x.done ? resolve(x.value) : Promise.resolve(x.value).then(fulfilled, rejected);
- step((generator = generator.apply(__this, __arguments)).next());
- });
- };
- import { defineComponent, onMounted, ref, nextTick, watch, createVNode as _createVNode } from "vue";
- import { useExpose } from "../composables/use-expose.mjs";
- import { createNamespace, makeArrayProp, makeNumberProp, makeNumericProp, truthProp } from "../utils/index.mjs";
- const barrageProps = {
- top: makeNumericProp(10),
- rows: makeNumericProp(4),
- duration: makeNumericProp(4e3),
- autoPlay: truthProp,
- delay: makeNumberProp(300),
- modelValue: makeArrayProp()
- };
- const [name, bem] = createNamespace("barrage");
- var stdin_default = defineComponent({
- name,
- props: barrageProps,
- emits: ["update:modelValue"],
- setup(props, {
- emit,
- slots
- }) {
- const barrageWrapper = ref();
- const className = bem("item");
- const total = ref(0);
- const barrageItems = [];
- const createBarrageItem = (text, delay = props.delay) => {
- const item = document.createElement("span");
- item.className = className;
- item.innerText = String(text);
- item.style.animationDuration = `${props.duration}ms`;
- item.style.animationDelay = `${delay}ms`;
- item.style.animationName = "van-barrage";
- item.style.animationTimingFunction = "linear";
- return item;
- };
- const isInitBarrage = ref(true);
- const isPlay = ref(props.autoPlay);
- const appendBarrageItem = ({
- id,
- text
- }, i) => {
- var _a;
- const item = createBarrageItem(text, isInitBarrage.value ? i * props.delay : void 0);
- if (!props.autoPlay && isPlay.value === false) {
- item.style.animationPlayState = "paused";
- }
- (_a = barrageWrapper.value) == null ? void 0 : _a.append(item);
- total.value++;
- const top = (total.value - 1) % +props.rows * item.offsetHeight + +props.top;
- item.style.top = `${top}px`;
- item.dataset.id = String(id);
- barrageItems.push(item);
- item.addEventListener("animationend", () => {
- emit("update:modelValue", [...props.modelValue].filter((v) => String(v.id) !== item.dataset.id));
- });
- };
- const updateBarrages = (newValue, oldValue) => {
- const map = new Map(oldValue.map((item) => [item.id, item]));
- newValue.forEach((item, i) => {
- if (map.has(item.id)) {
- map.delete(item.id);
- } else {
- appendBarrageItem(item, i);
- }
- });
- map.forEach((item) => {
- const index = barrageItems.findIndex((span) => span.dataset.id === String(item.id));
- if (index > -1) {
- barrageItems[index].remove();
- barrageItems.splice(index, 1);
- }
- });
- isInitBarrage.value = false;
- };
- watch(() => props.modelValue.slice(), (newValue, oldValue) => updateBarrages(newValue != null ? newValue : [], oldValue != null ? oldValue : []), {
- deep: true
- });
- const rootStyle = ref({});
- onMounted(() => __async(this, null, function* () {
- var _a;
- rootStyle.value["--move-distance"] = `-${(_a = barrageWrapper.value) == null ? void 0 : _a.offsetWidth}px`;
- yield nextTick();
- updateBarrages(props.modelValue, []);
- }));
- const play = () => {
- isPlay.value = true;
- barrageItems.forEach((item) => {
- item.style.animationPlayState = "running";
- });
- };
- const pause = () => {
- isPlay.value = false;
- barrageItems.forEach((item) => {
- item.style.animationPlayState = "paused";
- });
- };
- useExpose({
- play,
- pause
- });
- return () => {
- var _a;
- return _createVNode("div", {
- "class": bem(),
- "ref": barrageWrapper,
- "style": rootStyle.value
- }, [(_a = slots.default) == null ? void 0 : _a.call(slots)]);
- };
- }
- });
- export {
- barrageProps,
- stdin_default as default
- };
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